The Lucky 38
Lust's General Info
OG Lucky @ Fallout New Vegas Wiki
Owner: Lust -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
General Manager: Michael Realman -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Chief of Security: Mukuro Ikusaba -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Event Coordinator & Consultant: Artemis DuBois -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Security Team
Abbacchio -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
3 POSITIONS AVAILABLE
Dealers & Game Attendants
Cagliostro -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Eleanor Lamb -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OPEN - Poker
OPEN - Blackjack
OPEN - Slot Attendant
OPEN - Slot Attendant
OPEN - Roulette
OPEN - Craps
OPEN - Mah Johng
Kitchen Staff
Kurusu Akira -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Hajime Hinata -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Alfred -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OPEN - Dishwasher
OPEN - Bartender (FT)
Sparkling Champagne -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Vicious -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Spike Spiegel -
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OPEN - Server
OPEN - Server
Customer Service & Groundskeeping
OPEN - Janitorial
OPEN - Janitorial
OPEN - Lead Cashier
OPEN - Cashier
OPEN - Cashier
OPEN - Cashier
HUMAN NPCS
Ilsabeth - croupier, has long, dark hair she wears in a thick braid. Soft-spoken and serious.
Frankl - blackjack dealer, wears half-moon spectacles and has a handlebar moustache. Exuberant yet skittish.
Ryslig IC Inbox
WELCOME TO YOUR PRIVATE CHANNEL, EUDAEMONIKOS.
FOR SECURE COMMUNICATION, USE 123.58.23.000
*** EUDAEMONIKOS has joined 123.58.23.000
FOR SECURE COMMUNICATION, USE 123.58.23.000
*** EUDAEMONIKOS has joined 123.58.23.000

Ryslig App
OOC INFORMATION
Name: Lu
Contact:
lluosogrwydd
Age: 30
Other Characters: Ingo
CHARACTER INFORMATION
Character Name: Michael
Age: 13.7 billion
Canon: The Good Place
Canon Point: During the final episode
Character Information: Here!
Personality: Michael is, first and foremost, an extremely dedicated, ambitious, and creative person. Despite being seen as something of an huge nerd in the Bad Place, he applied himself to his job hard enough to get promoted, and then tried even harder to make a splash in his new position. If he was hardworking at his desk job, which he was not passionate about, he's intense when it comes to a personal project. Every aspect of the fake Good Place project was engineered personally by Michael; he's good with both details and big-picture stuff, and he's extremely perfectionistic.
This can lead straight into neuroticism. Michael's generally self-confident; he didn't hesitate, after all, to present any of his crazy ideas, or to continue with them even when faced with the potential consequences. But when things go off the rails, or when he looks around and realizes that he's suddenly miles from shore, he’s prone to nervous breakdowns.
Michael's always wanted to do big things. It might have been easier to do this within the bounds of tradition, but he's never put much stock in the status quo. He's willing to break with age-old demonic tradition near-instantly because he believes strongly in innovation and improvement; the current way is not always the best way. He’s also creative, willing to think outside the box and pursue ideas that spark his interest. All of this seems to have made him something of an oddball among demons, who mostly just like to torture people and dick around.
Demons do not seem to form friendships in general, but Michael specifically appears to have not been particularly well-liked among his own kind. Though he would have been unable to admit it for most of his life, his ambition was also deeply tied up with a deep insecurity. He wanted to be famous for revolutionizing torture and show everybody that they were wrong about him - as a demon who had only ever really interacted with his own kind, that's about as far as he could conceptualize his desire for validation. Some of his underlying anxiety does seem to have come from never having a support structure; after making friends with the humans, he really only ever panics when he feels like he's in danger of losing them.
All of this makes Michael's heel-face turn pretty natural, when it comes right to it. He'd always been interested in humans, to the point that the Neighborhood he built was predicated on him living and interacting with them. While it took being backed into the last possible corner for him to actually deign to speak to the humans without some fake persona, once he did, he almost immediately began to enjoy being with people who were nice and accepting towards him. As someone who was already willing to throw out all demonic tradition to try new stuff he thought would be better, throwing out all demon stuff in general to try out human friends and morality was just an even bigger version of what he was already doing.
At this point, Michael is generally a friendly and open person. Having experienced friendship now, it's very important to him. He wants to be friends with the people he meets! He's turned a lot of his natural hard-working nature towards caring for others; he's come to believe most in other people, and what we owe to each other as fellow beings. Taking care of others is the highest good. As such, he doesn't feel at all beholden to rules or laws when they either harm or fail to help actual people. He's also very accepting of grey areas. Sometimes people make mistakes; sometimes there just is no perfect option. He might label certain actions as definitively bad, but he could never justify labeling a person like that - just look at what he's done. Anybody can be better tomorrow.
Of course, he hasn't magically transformed into a purely angelic individual. He still has a rather dark sense of humor, and can be rather callous, if unintentionally. He's still working on his empathy skills, so he doesn't always gauge other peoples' feelings correctly or even think to consider them right away. Lying remains one of his most instinctive responses; when stressed, afraid, or even just embarrassed, he’s liable to lie reflexively to even his closest friends. Often there's no greater plan than hiding his feelings of vulnerability, but he’s good at it, which can make him a little hard to trust when discovered. He also retains his old manipulative tendencies; it's typically towards good ends these days, but he’s still quite good at playing people into doing what he wants.
He’s also still pretty petty. It’s a flaw he’s been made aware of, and as such tries to monitor somewhat, but he'll definitely get bitchy over minor slights, especially if they catch on any of his insecurities. On the other hand, he's never been one to hold a grudge, and tends to forgive and forget these incidents fairly quickly.
Though Michael's generally confident in his ideas and actions, he often isn't that fond of himself as a person. He doesn't like to think about his past. After his talk with Jason, he's started to accept that he did awful things and hating himself for them doesn't help, but he still does feel very bad about it. He also has a lot of issues about his demonic nature. Even after everything, he still thinks his natural shape is too grotesque for anybody to care about him. Terrible body image on this one! Though he's willing to allow that even the worst humans can grow and improve, none of them could ever have committed crimes on the same level as an immortal demon; he really hasn't had the time to wrap his head around all of that yet. Additionally...well, most of his attempts to do good failed utterly. At this point he's gotten everything he wanted, and he even rules the Good Place! But he just sort of bumbled into that. It's a little hard to feel like he's actually good at this.
5-10 Key Character Traits:
- Ambitious
- Creative
- Hardworking
- Insecure
- Caring
- Callous
- Habitual Liar
- Manipulative
- Forgiving
- Self-loathing
Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, EITHER, or opt for 100% RANDOMIZATION? Michael is already a monster whose species conflicts with his personality, so I'm gonna go with FITS
Opt-Outs: Demon
Roleplay Sample: TDM!
Name: Lu
Contact:
Age: 30
Other Characters: Ingo
CHARACTER INFORMATION
Character Name: Michael
Age: 13.7 billion
Canon: The Good Place
Canon Point: During the final episode
Character Information: Here!
Personality: Michael is, first and foremost, an extremely dedicated, ambitious, and creative person. Despite being seen as something of an huge nerd in the Bad Place, he applied himself to his job hard enough to get promoted, and then tried even harder to make a splash in his new position. If he was hardworking at his desk job, which he was not passionate about, he's intense when it comes to a personal project. Every aspect of the fake Good Place project was engineered personally by Michael; he's good with both details and big-picture stuff, and he's extremely perfectionistic.
This can lead straight into neuroticism. Michael's generally self-confident; he didn't hesitate, after all, to present any of his crazy ideas, or to continue with them even when faced with the potential consequences. But when things go off the rails, or when he looks around and realizes that he's suddenly miles from shore, he’s prone to nervous breakdowns.
Michael's always wanted to do big things. It might have been easier to do this within the bounds of tradition, but he's never put much stock in the status quo. He's willing to break with age-old demonic tradition near-instantly because he believes strongly in innovation and improvement; the current way is not always the best way. He’s also creative, willing to think outside the box and pursue ideas that spark his interest. All of this seems to have made him something of an oddball among demons, who mostly just like to torture people and dick around.
Demons do not seem to form friendships in general, but Michael specifically appears to have not been particularly well-liked among his own kind. Though he would have been unable to admit it for most of his life, his ambition was also deeply tied up with a deep insecurity. He wanted to be famous for revolutionizing torture and show everybody that they were wrong about him - as a demon who had only ever really interacted with his own kind, that's about as far as he could conceptualize his desire for validation. Some of his underlying anxiety does seem to have come from never having a support structure; after making friends with the humans, he really only ever panics when he feels like he's in danger of losing them.
All of this makes Michael's heel-face turn pretty natural, when it comes right to it. He'd always been interested in humans, to the point that the Neighborhood he built was predicated on him living and interacting with them. While it took being backed into the last possible corner for him to actually deign to speak to the humans without some fake persona, once he did, he almost immediately began to enjoy being with people who were nice and accepting towards him. As someone who was already willing to throw out all demonic tradition to try new stuff he thought would be better, throwing out all demon stuff in general to try out human friends and morality was just an even bigger version of what he was already doing.
At this point, Michael is generally a friendly and open person. Having experienced friendship now, it's very important to him. He wants to be friends with the people he meets! He's turned a lot of his natural hard-working nature towards caring for others; he's come to believe most in other people, and what we owe to each other as fellow beings. Taking care of others is the highest good. As such, he doesn't feel at all beholden to rules or laws when they either harm or fail to help actual people. He's also very accepting of grey areas. Sometimes people make mistakes; sometimes there just is no perfect option. He might label certain actions as definitively bad, but he could never justify labeling a person like that - just look at what he's done. Anybody can be better tomorrow.
Of course, he hasn't magically transformed into a purely angelic individual. He still has a rather dark sense of humor, and can be rather callous, if unintentionally. He's still working on his empathy skills, so he doesn't always gauge other peoples' feelings correctly or even think to consider them right away. Lying remains one of his most instinctive responses; when stressed, afraid, or even just embarrassed, he’s liable to lie reflexively to even his closest friends. Often there's no greater plan than hiding his feelings of vulnerability, but he’s good at it, which can make him a little hard to trust when discovered. He also retains his old manipulative tendencies; it's typically towards good ends these days, but he’s still quite good at playing people into doing what he wants.
He’s also still pretty petty. It’s a flaw he’s been made aware of, and as such tries to monitor somewhat, but he'll definitely get bitchy over minor slights, especially if they catch on any of his insecurities. On the other hand, he's never been one to hold a grudge, and tends to forgive and forget these incidents fairly quickly.
Though Michael's generally confident in his ideas and actions, he often isn't that fond of himself as a person. He doesn't like to think about his past. After his talk with Jason, he's started to accept that he did awful things and hating himself for them doesn't help, but he still does feel very bad about it. He also has a lot of issues about his demonic nature. Even after everything, he still thinks his natural shape is too grotesque for anybody to care about him. Terrible body image on this one! Though he's willing to allow that even the worst humans can grow and improve, none of them could ever have committed crimes on the same level as an immortal demon; he really hasn't had the time to wrap his head around all of that yet. Additionally...well, most of his attempts to do good failed utterly. At this point he's gotten everything he wanted, and he even rules the Good Place! But he just sort of bumbled into that. It's a little hard to feel like he's actually good at this.
5-10 Key Character Traits:
- Ambitious
- Creative
- Hardworking
- Insecure
- Caring
- Callous
- Habitual Liar
- Manipulative
- Forgiving
- Self-loathing
Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, EITHER, or opt for 100% RANDOMIZATION? Michael is already a monster whose species conflicts with his personality, so I'm gonna go with FITS
Opt-Outs: Demon
Roleplay Sample: TDM!
Inventory
Ball-Bearing Compass
While this tool can be used for the traditional purposes of drawing perfect circles on paper, one will find its strength is best used on non-traditional surfaces such as walls, floors, or the earth itself. Draw a circle and you will create a unique "rabbit hole" that opens up into a small, completely impervious room stocked with useful supplies like food, medicine, warm blankets, and possibly even a bed and a warm fire. This room will only last 24 hours but it can be a reprieve from a deadly world and not a bad tool to have with you when you're camping in harsh conditions. The hole can only be entered by those the artist wants to enter. It's a perfect hideaway for those seeking refuge.
Anyone can use this tool. Once it has been used, it must recharge for 24 hours before it can be used again. The room it creates should never be bigger than a bedroom and will never contain magical items. Monsters cannot access this room regardless of event circumstances. It can be lost.
While this tool can be used for the traditional purposes of drawing perfect circles on paper, one will find its strength is best used on non-traditional surfaces such as walls, floors, or the earth itself. Draw a circle and you will create a unique "rabbit hole" that opens up into a small, completely impervious room stocked with useful supplies like food, medicine, warm blankets, and possibly even a bed and a warm fire. This room will only last 24 hours but it can be a reprieve from a deadly world and not a bad tool to have with you when you're camping in harsh conditions. The hole can only be entered by those the artist wants to enter. It's a perfect hideaway for those seeking refuge.
Anyone can use this tool. Once it has been used, it must recharge for 24 hours before it can be used again. The room it creates should never be bigger than a bedroom and will never contain magical items. Monsters cannot access this room regardless of event circumstances. It can be lost.
Entry tags:
The Garb Place
The Garb Place
The Garb Place is a small storefront located in Willful Machine. The entrance is marked with a sign painted in blue and glittery gold, with a lamp positioned carefully above the door so that it can help the sign sparkle.
The interior is fairly small; there's a cushy couch and a few chairs in the front, and a couple of curtained changing rooms in the back. The entire store is full of plants blooming from large decorate vases in the corners or dangling from the ceiling in hanging pots, although on closer inspection, they're pretty much all fake. Despite being a boutique, there's not a ton of actual created clothing on display, though there is a display case full of various types of jewelry and accessories. And a couple of dressmaker's mannequins. Michael doesn't seem to use the mannequins for much; he just likes them, and they frequently serve as perching places for his Omen or for Hatrick the cursed cowboy hat. On the walls, there's some photos of previous happy customers...or are they all Usagi? It might all just be Usagi.
Most of the business that happens here is commission-based, though. He'll create clothing or accessories to order. None of it has any particular magical properties, save that he can make unnaturally light armor, but since he uses reality-warping, it'll all be perfectly tailored and exactly what you want! Michael will typically go through a process of taking measurements, making a few sketches, and letting the client sample some of his collected fabric swatches before he creates the final product. Sure, he doesn't need to actually buy fabric or sew anything, but it still takes energy to create stuff; he doesn't want to burn out.
Of course, he'll make whatever he's asked for, but the vibes of this place are pretty flashy. You can definitely go nuts here. © tessisamess
Deerington Navigation
There's just...people trying their best, you know? If you did something bad and that was the end of it, there wouldn't be any meaning in trying to do better.
Deer Country IC Inbox

Deer Country app
Character Base
• Character Name: Michael
• Age: All of time
• Canon (Date/Year Released)/Canon Point: The Good Place (2020) / Penultimate episode
• Items Coming Along:
- His house
- Eleanor Jr. the Warg and her Warg armor
- Hatrick the Cursed Cowboy Hat
- His Bloodborne scythe from October
- An extra skinsuit
- His non-magical but still very cool bike
• Content Warnings for Character: torture
Original Deerington Application
• Link to Accepted Deerington Application: Here.
• Additional Adjustments to include: I didn't really get into relationship specifics in my old app so I guess I'll do a little of that here. lol I think I basically wrote a whole fanfic on this exact premise like a year ago
Eleanor
Michael's relationship with Eleanor is one of the most important in his life. She's the one who kickstarted his entire development into a better person, first through becoming his nemesis by continually outsmarting him and then through becoming his friend. She was the first human he ever came to respect, even if it was a bit grudging. They're very similar people, so he's learned a lot from her; several of his personal turning points, such as giving up his place in the Bad Place in order to save the humans, were born from how much he genuinely enjoyed her company and didn't want to give her up.
Janet
Janet is Michael's closest friend, and the first taste he ever had of a positive relationship. Granted, he was lying to her for most of that time, but as a demon, having someone around who was unfailingly kind and supportive to him was a definite novelty. She was the first person he acknowledged as a friend, and the fact that he was forced to do that and subsequently decided to keep her alive at any cost was a pretty big personal breaking point for his old demonic attitude. At this point, he considers her a partner; she's involved in basically everything he works on, and he highly respects her expertise.
I'm also going to have several decades elapse between Michael returning from Deerington and setting out for Deer Country. Due to the very large timeskip between the second-to-last and last episode of the Good Place, this doesn't really change his canon point, per se; it just means that he's had some time to stabilize the afterlife situation and settle some of his personal affairs so that he'll be more easygoing about his return to Deer Country.
Deer Country Attributes
• Canon Powers: I'm planning to just sort of merge his existing reality warping abilities with his Darkblood abilities, as they seem to have pretty similar concepts. Also uhhhh we never really talked about this but I wanna keep the squid thing. His personal squid thing, not the regular common squid thing.
• Blood Type: Darkblood
• Omen: A microraptor! It's like his old crow dream guide, but now ancient and kinda weird!
• Blessed Day: November 30
• Patron Pthumerian: The Tower! Michael would definitely like the Tower as a person, but he's not really going to be taking the patronage part of this very seriously; he doesn't have a real birthday and given his own age and usual powerset, he's basically going to consider the Pthumerians like equals anyway. Like sure, they're stronger than he is, but so's the Judge and he's not running around worshipping her.
• Blood Power Manifestation: I'm planning to have this supplement his canon powers, which are basically just pure unlimited reality warping. Of course, he can't have all of that here, so I'm hoping to just focus on creation. Even though he's always been able to just snap his fingers and Make A Thing, I like the idea of him being slightly more restricted in this and actually having to engage more in the act of creation. Like having to physically sketch out and design the things he intends to make in order to get it right, rather than just effortlessly doing it, or being a lot more capable of making raw materials than a finished product. He can learn more arts and crafts to compensate!
The Player
• Player Name: Lu
• Player Age: 29
• Player Contact:
• Permissions: Here. Please make sure this includes our permissions requirements.
69 Shepherd Road
69 Shepherd Road
Michael and Amara's HouseTwo enormous saguaro cacti, easily over ten feet tall with multiple branching arms, preside over the front yard. Despite the cold climate, they seem to grow remarkably well, and even sprout crowns of white flowers in the spring. Other, more local flowers have been planted along the walkway and in front of the house. They seem less durable than the two cacti, strangely, but they're generally tended to. Whoever looks after them clearly doesn't care much about keeping a suburban lawn, though; most of it is clovers and dandelions by now. Stuck among them, near the sidewalk, is a small sign that reads "BEWARE OF DOG". Beneath the words, someone has doodled a tiny picture of a cartoon Warg.
Eleanor Jr., Michael's large dappled grey Warg, does tend to roam the property freely. She comes and goes from the forest on hunting trips, but she's always wearing a reflective neon-yellow collar at the very least. Please do not shoot! If she's around, she'll carefully and somewhat threateningly monitor any strangers who approach the house, but she's unlikely to attack unless provoked.
Behind the house, Michael and Amara both maintain a vegetable and herb garden. It's been destroyed several times over by various events, but there's usually at least a few scraggly plants back there even at the worst of times.
Should you enter the house, you will find Hatrick the hat resting on a hatstand near the entry. It makes a constant low buzzing noise. Should anyone harboring any ill will towards Michael approach, its eyes will slowly start to open, and the hat itself will produce a low hum like a deep human voice. The closer the danger comes, the louder it gets and the wider the eyes will appear. We do not know what happens if you touch it. Rip. © tessisamess
Entry tags:
Deerington IC Inbox
